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The most common way that a base class reference is used to call a virtual function is through a function parameter For example, consider the following variation on the preceding program Format VHS (133) VHS (178) rdlc pdf 417 PDF417 Barcode Creating Library for RDLC Reports | Generate ...
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Barcode Control SDK supports generating Data Matrix, QR Code, PDF - 417 barcodes in RDLC Local Report using VB and C# class library both in ASP.NET and ... This program produces the same output as its preceding version In this example, the function show_who( ) defines a reference parameter of type Base Inside main( ), the function is called using objects of type Base, first_d, and second_d Inside show_who( ), the specific version of who( ) that is called is determined by the type of object being referenced when the function is called The key point to using virtual functions to achieve run-time polymorphism is that you must access those functions through the use of a base class pointer or reference Although it is legal to call a virtual function just as you call any other normal function, by applying the dot operator to an object, it is only when a virtual function is called through a base class pointer (or reference) that run-time polymorphism is achieved At first glance, the redefinition of a virtual function in a derived class looks like a special form of function overloading But this is not the case, and the term overloading is not applied to virtual function redefinition because several differences exist First, the prototypes for virtual functions must match As you know, when overloading normal functions, the number and type of parameters must differ However, when redefining a virtual function, these elements must be unchanged If the prototypes of the functions differ, then the function is simply considered overloaded, and its virtual nature is lost Also, if only the return types of the function differ, an error occurs (Functions that differ only in their return types are inherently ambiguous) Another restriction is that a virtual function must be a nonstatic member, not a friend, of the class for which it is defined However, a virtual function can be a friend of another class Also, destructor functions can be virtual, but constructors cannot Because of the restrictions and differences between overloading normal functions and redefining virtual functions, the term overriding is used to describe the virtual function redefinition Once a function is declared as virtual, it stays virtual no matter how many layers of derived classes it passes through For example, if second_d is derived from first_d instead of Base, as shown in the following example, who( ) is still virtual, and the proper version is still correctly selected:. 4 5 6 250 333 480 159,840 240 320 576 184,320 // Derive from first_d, not Base class second_d : public first_d { public: void who() { // define who() relative to second_d cout << "Second derivation\n"; } }; Determine the index for this photograph. Set the photograph s caption to the new value. Save the album to store the new value. When a derived class does not override a virtual function, then the version of the function in the base class is used For example, try this version of the preceding program:
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